Slot Machine Js
Plays the slot machine and returns the results. = Results.chanceOf(name) name Name of a SlotSymbol. Gets the chance of a symbol appearing. = number The results of a slot machine play: lines The lines generated from the play, where the last two are the major and minor diagonals. TotalPoints Total amount of points from. Reusable Pagination Component with Vue.js A pagination component should allow the user to go to the first and last pages, move forward and backwards and change directly to a page in a close range.
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Hire
Developers to Empower Online Gambling Business
Online casinos are an ever-increasing craze that has made people across the globe to play and win extra dollars or pounds. Ever wondered as to how they operate or shuffle? Taking note of the shuffling aspect of slot machines, html5 slot machine has played a vital impact. At AIS Technolabs, we create functional slot machines in HTML5. With the constant attention to the adoption of technologies in our working modules, our team is productive in creating slot machines and other forms of functional gaming tactics without much difference. We develop slot machine with an advanced technique that allows players to access the game from anywhere at any time.
We Design and Develop
Slot Machine
as per Your Need
HTML5 slot machines are making a significant impact on the casino industry. So, give your users a newer way to play a slot game developed using HTML5. We design and develop slot game according to your online casino requirements. We make sure that every piece of content and features of HTML5 slot machines must be the user-friendly base because it helps players to develop interactivity with the game.
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Features to Attract Players
for HTML5 Slot Machine
Slot Machine Effect Js
Mega Bonus System
Earn Rewards and Points
Mega Wins
Social Media Integration
Daily Goals
A slot machine that's not accurate to real life at all.
SlotSymbol(name[, options])
name
A unique name for the symbol.options.display
A character to use for displaying.options.points
Amount of points the symbol gives.options.weight
Chance of symbol appearing relative to others.options.wildcard
Whether or not the symbol is a wildcard.
Creates a new SlotSymbol instance:
name
The symbol's name.display
The character for display.points
Amount of points the symbol gives.weight
Chance of symbol appearing.wildcard
Whether or not the symbol is a wildcard.
SlotMachine(size, symbols[, random])
size
Size of grid, must be odd number above 3.symbols
Array of SlotSymbols to use.random
Function returning number [0, 1).
Creates a new SlotMachine instance:
size
Size of grid.symbols
Symbols to be used.random
Function returning number [0, 1).
<SlotMachine>.play()
Plays the slot machine and returns the results.=> Results
<SlotMachine>.chanceOf(name)
name
Name of a SlotSymbol.
Gets the chance of a symbol appearing.=> number
<Results>
The results of a slot machine play:
lines
The lines generated from the play, where the last two are the major and minor diagonals.totalPoints
Total amount of points from won lines.winCount
Amount of lines that have been won.
<Results>.visualize([includeDiagonals])
Slot Machine Is Rig
includeDiagonals
Whether or not to include diagonals in the visualization.
Creates a formatted string from the results.=> string
<EvaluatedLine>
Slot Machine Js Animation
The lines from a slot machine play:
Js Slot
symbols
The symbols in the line.diagonal
Whether or not the line is a diagonal.isWon
Whether or not the line is won.points
The amount of points this line would give.